Speedrun timer.11/25/2023 ![]() ![]() Shows a predicted time for your current run based on a comparison that you choose.ĭisplays a separator that changes color depending on whether or not global hotkeys are enabled. This is useful when you're streaming your run and want to show additional information such as goal times or world records. Shows the "perfect run" time based on the best segments.ĭisplays customizable text. Effectively shows how much time can be saved if the segment is played perfectly.ĭisplays the sum of best segment times. Shows the difference between the best segment time and the segment time of the personal best run. Becomes "Live Segment" if the current segment is longer than the best segment. Graph colors can be configured along with whether or not the graph is updated live.ĭisplays the different between the personal best and the current run over the last segment. Uploads runs automatically to therun.gg and keeps track of live runs for The Run Live.ĭisplays the game name, category, attempt count, and game icon.ĭisplays the current run time, current segment time, PB segment, and Best Segment.ĭisplays the split times and how far ahead or behind the current run is compared to the personal best.ĭisplays a graph of the current run in comparison to the personal best. Shows the likelihood that the run will be reset during the current split. Shows the current run title and run category in Discord using Rich Presence. It works by reading the game's memory, and it should work on every Source engine game.Īllows a remote connection and control of LiveSplit by starting a small server within LiveSplit.ĭisplays a custom counter that can be controlled with hotkeys.Īllows you to create a guide for your speedrun with notes that are displayed for each individual segment.ĭisplays Real Time if the comparison is set to Game Time and vice versa.Įnables Global Hotkeys only when specified programs have focus. It can automatically split for you when a map changes, and it keeps track of in-game time so you don't have to record demos. + User pages have been revamped with a special CSS script.SourceSplit is a component that helps out Source engine speedrunning. + ProfileTags has been replaced with UserTags, allowing better display of ranking, fusion of ranks, etc. + Discussions log is now a thing, can be found at Special:SocialActivity + Admins now have quick actions on a user's profile. + There is now a block summary on every blocked user. + You can now see a user's status, whether their online, offline, editing, etc. RabbyDevs has also enabled a few new scripts on the wiki to modernize things, making things look better or adding extra features the changes include: In code related news, Dheewali has been hired as a wiki developer, they will be helping with the code side of things such has helping code a few upcoming projects, etc! Give these helpers a warm welcome, as they will be helping us with editing the wiki, adding new pages, the list goes on! Say hello and congratulations to these new staff, now for our new helpers! ![]() Piteous has also been hired outside applications!.RedElephantKing has joined the ranks of the discussions team once again.Superduperwhoopershmooperregularperson was also assigned to the discussions team.We have a new set of staff members and wiki helpers! Here they are: Welcome new staff and more | As of April 30, 2023 Added France Modern Skin Pack - Modeled by sofia_airport.VIP Server owners now have the ability to form (or transfer cities) formables via the console.Release messages are now condensed into one or two popups instead of one for each liberated country.Added Release All and Release As Puppet All buttons to the releasable panel.Fixed a issue where custom ground unit transport boats were not applying to a selected unit in the Custom Skin Pack interface.Rearranged the Country Tab UI to allow easier future updates/ features to be added.VIP Server owners can now toggle Override Cede Restrictions which will allow the server manager to cede any cities whether they own them or not to any other country.Possible fix to naval units having disproportionately high reinforcement costs.The duration of Unit Specialization will now take half as much time when training on their appropriate terrain/biome.This will allow infantry to move faster through mountainous terrain and inflict slightly more damage to non-mountain specialized units. ![]()
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